Service Mesh Simplifying Microservice Communication

In the ever-evolving landscape of software development, microservices architecture has gained considerable popularity due to its scalability, flexibility, and extensibility. However, as the number of microservices in an application increases, it becomes increasingly challenging to manage their communication and ensure that they are all properly visible. This is where Service Mesh comes into play.

The Importance of Edge Computing

Due to the speed of technological evolution, one of the concepts that has attracted a lot of attention and changes the way we interact with digital systems is edge computing.

What is event-driven architecture?

Event-driven architecture (EDA) is a software design pattern that has become increasingly popular in modern software development. In this architecture, the flow of data is determined by the occurrence of events. Unlike traditional centralized systems that are constantly checking for new status. Event-driven architecture is especially useful for systems that need to process large amounts of data in real-time.

Introducing the Iterator design pattern

The Iterator design pattern is a behavioral pattern that provides a way to iterate through the elements of a collection one by one without paying attention to the details of the collection. This pattern promotes encapsulation and allows the internal structure of the collection to be changed without affecting the client code. For example, if the collection structure is changed from an array to a list, the client codes will not change.

Monitoring and analysis of scalable distributed systems

As today's applications become more complex and distributed, it is critical to have a robust monitoring and analytics system in place to track system performance, availability, and health. A scalable distributed system usually consists of several components that work together to achieve the desired performance. These components can run on different servers, data centers or even different continents. In this article, we'll discuss the importance of monitoring and analytics in a scalable distributed system and some best practices for implementing them.

Introducing the Memento design pattern

The Memento design pattern is a behavioral pattern that allows an object to save its previous state so that it can easily return to that state later. This pattern is useful when you want to restore an object to a previous state or when you need to undo a series of actions.

What is serverless computing?

Serverless deployment is a growing trend in the world of software development that provides a flexible and cost-effective solution for deploying applications and services. In this article, we will examine the concept of serverless computing, how it works, and its advantages and disadvantages.

Introducing the State design pattern

The State design pattern is a behavioral pattern that allows an object to change its behavior as needed. This pattern helps to separate the behavior of an object from its state and provides a possibility to switch between different states dynamically.

What is event sourcing?

Event sourcing is a software architecture pattern that has gained popularity in recent years, especially in the field of distributed systems. This pattern involves recording every change or event that occurs in a system, unlike normal systems that only keep the latest state of the system.

Introducing the Strategy design pattern

The Strategy design pattern is a behavioral design pattern that allows defining a set of methods that can be replaced at runtime.

Introducing the CockroachDB

CockroachDB is a distributed SQL database designed to provide scalability, high fault tolerance, and consistency.

Introducing the Template Method design pattern

The Template Method pattern is a behavioral design pattern that defines the skeleton of an algorithm in a abstract base class and allows subclasses to implement specific steps of the algorithm without changing its overall structure. This pattern is useful when multiple classes have similar operations but with different implementations.

Vertical scaling or Horizontal scaling

In the world of computing, scaling is the process of adding more resources to an existing system to handle increased demand. This can be achieved through two methods: vertical scaling and horizontal scaling

Introducing the Observer design pattern

The Observer design pattern is a behavioral design pattern that connects an object to several dependent classes. This pattern provides the possibility that when the state of an object changes, its dependent objects are automatically notified and updated.

What is load testing? + list of load testing tools

The ability of a website or application to handle a large number of simultaneous users and transactions is called Load Test. In this article, we discuss load testing and the various tools available for performing load testing.

Introducing the Visitor design pattern

Visitor design pattern is a behavioral design pattern that allows you to separate object behavior from object structure. This pattern is useful when you have a complex object structure and want to add new operations to it without changing the objects themselves.

What is GraphQL?

GraphQL is a query language for APIs developed by Facebook in 2012. GraphQL is a powerful tool for building APIs that can be a more efficient, powerful and flexible alternative to REST APIs.

Introducing the Command design pattern

The Command design pattern is a behavioral design pattern that encapsulates a request as an object and separates the sender of the request from the receiver of the request.

Why using Kubernetes is important in deploying cloud software

Kubernetes, also known as K8s, is a container orchestration platform that makes deploying, scaling, and managing containerized applications very easy.

Introducing the Chain of Responsibility design pattern

The Chain of Responsibility pattern is a behavioral design pattern that enables an object to send a request along a chain of handlers until one of them handles it.

What is Message Broker and why should we use it?

Message broker is a service that acts as an intermediary between different programs or services by receiving, storing and delivering messages. Message broker is a key component in messaging system that enables asynchronous communication between different components of a distributed system.

Introducing the Flyweight design pattern

Flyweight pattern is a structural design pattern used to minimize memory usage and improve program performance. This pattern avoids excessive memory consumption by sharing objects with similar properties.

API Gateway

In microservices architecture, Gateway is the layer between clients and microservices. The main role of a Gateway is to direct client requests to appropriate microservices.

Introducing the Facade design pattern

The Facade design pattern is a structural design pattern that provides a simple interface to a complex set of classes, interfaces, and objects. This pattern hides the complexity of the system and provides a single entry point to access the system.

Introduction to CQRS

CQRS is a software architecture design pattern that separates the read and write operations of the program into two separate models. This pattern was introduced by Greg Young in 2010 and has since been used to simplify complex applications. Today, this approach has gained wide popularity among developers.

Introducing the Decorator design pattern

The Decorator design pattern is a structural design pattern that allows you to dynamically add behavior to an object at runtime. This template can add additional behavior to a class or modify existing behavior without changing the parent object.

gRPC An efficient approach to communication between services

gRPC is an open source communication framework created by Google. The main use of this framework is to create efficient and fast communication between microservices.

Introducing the Composite design pattern

The Composite design pattern is a structural design pattern that allows you to combine objects in tree structures to create a hierarchy of objects.

Test Driven Development and its implementation steps

Test Driven Development (TDD) is a software development method that emphasizes writing tests before writing the actual code. In test-driven development, developers define the tests against which the program should be built before writing parts of the program.

Introducing the Interpreter design pattern

The Interpreter design pattern is a behavioral design pattern that provides a way to interpret sentences or phrases in a defined language.

Mono Repo or Poly Repo? Which one is right for my project?

Monorepo and Polyrepo are two different approaches for organizing code repositories in software projects.

Introducing the Proxy design pattern

Proxy pattern is a structural pattern that provides a substitute or placeholder for another object through which that object can be controlled.

What is Elasticsearch?

Elasticsearch is a search and analysis engine that allows storing, searching and analyzing large volumes of data at high speed.

Introducing the Bridge design pattern

The Bridge pattern is a structural design pattern that separates abstractions from implementations so that they can be independent.

What is Docker and why should we use it?

Docker is an open source platform that enables developers to build applications as containers, deploy them to a server, and run them. Containers are packages containing the main software and its required settings, which are very light and portable.

Introducing the Abstract Factory design pattern

The Abstract Factory pattern is a creational design pattern that allows the creation of a collection of related or dependent objects without specifying their class types.

What is microservice and why should you use microservice?

The term microservice has been gaining attention in the software development world for the past few years. But what exactly are microservices, who should use them, why should you use them, and how can you use them effectively?

Introducing the Prototype design pattern

The Prototype pattern is a creational pattern that allows you to create a new object from an existing object. The new object copies all the values in the original object.

Introducing the Cassandra database

Cassandra database is a distributed NoSQL database that is used to manage a large amount of data on multiple servers. The main reasons for the popularity of this database are its high fault tolerance and accessibility.

Introducing the Builder design pattern

The Builder pattern is a creational pattern that is used to separate the process of building a complex object from that class itself.

Levels of cache in web

In web services, a variety of cache methods are used to increase the speed of receiving information by the user. Different types of these methods are used based on the different needs of the system. In this article, different cache levels and their application are presented.

Introducing the Singleton design pattern

The Singleton pattern is a creational design pattern that ensures that a class has only one instance and provides only one access point to that instance.

Microservice or Monolithic

Microservices and monolithic are both a different approach to software architecture. Understanding the difference between microservices and monolithic can be the key to choosing the right approach for your project needs.

Introducing the Factory design pattern

In this article, we introduce the factory design pattern.

A brief review of the Agile in project management

Agile methodology is a project management method that emphasizes flexibility, collaboration and iterative development. This project management method was developed in response to the limitations of traditional project management approaches.

Introducing the Mediator design pattern

The Mediator design pattern is a behavioral design pattern that enables loose coupling between different components by providing a central communication container.

Summary of The Ride of a Lifetime by Robert Iger

If you are looking for an interesting, informative and influential book on leadership and success written by a successful person, the book " The Ride of A Lifetime" will appeal to you.

Introducing the Adapter design pattern

Adapter design pattern is a structural design pattern that connects two incompatible classes through an interface class.

Useful tips from the Clean Code book by Robert c Martin

Clean Code is a book that promotes the principles of writing clean, readable and maintainable software. This book is written by Robert C. Martin, who is an expert in the field of software development.