Introducing the Flyweight design pattern

Flyweight pattern is a structural design pattern used to minimize memory usage and improve program performance. This pattern avoids excessive memory consumption by sharing objects with similar properties.

Introducing the Facade design pattern

The Facade design pattern is a structural design pattern that provides a simple interface to a complex set of classes, interfaces, and objects. This pattern hides the complexity of the system and provides a single entry point to access the system.

Introducing the Decorator design pattern

The Decorator design pattern is a structural design pattern that allows you to dynamically add behavior to an object at runtime. This template can add additional behavior to a class or modify existing behavior without changing the parent object.

Introducing the Composite design pattern

The Composite design pattern is a structural design pattern that allows you to combine objects in tree structures to create a hierarchy of objects.

Introducing the Proxy design pattern

Proxy pattern is a structural pattern that provides a substitute or placeholder for another object through which that object can be controlled.

Introducing the Bridge design pattern

The Bridge pattern is a structural design pattern that separates abstractions from implementations so that they can be independent.

Introducing the Adapter design pattern

Adapter design pattern is a structural design pattern that connects two incompatible classes through an interface class.